I still enjoy the ease of the developing games with Microsoft’s XNA Framework because of it’s simplicity and suitability for making simple games.
The XNA Framework hasn’t been updated in recent times, but it is still possible to use on Windows 8.1 (and I assume Windows 10), although I did run into a small problem installing it for which you may need the workaround linked below.
Here are the tools you need:
- Microsoft Visual Studio
Obtain free Visual Studio 2015 from here:
- XNA Game Studio: *update* you can now use with latest visual studio 2013 or 2015! Click here to get XNA for latest Visual Studio!!!).
[NOTE, that makes the rest of this blog post redundant! Just use the link above to get XNA for latest visual studio]
For archive purposes only:
(Link to older Visual Studio 2010 Express: here is an express version – you will need a blank CD, download the file then right click and choose “Burn Disc image”)
- XNA Game Studio 4.0
- Games for Windows – LIVE Redistributable (may be needed for workaround to install Game Studio on Win8.1)
Workaround thanks to: http://blogs.msdn.com/b/astebner/archive/2012/02/29/10274694.aspx
Install Visual Studio first, choosing Visual C# 2010 Express. Then install Game Studio – if the install of Game Studio fails, then install “Games for Windows – LIVE Redistributable” (in the workaround link above), then try Game Studio again.
Once installed you can make a new XNA Game project in Visual Studio.
> If it complains about HiDef profile, then right click on project and choose Properties, then in XNA Game Studio settings change game profile to Reach.
> This express edition has no graphics editor. You can make your sprites in Microsoft Paint, Gimp or other program, save as .png file. Then in XNA right click the Content project and Add Existing Item then select your .png.
Get to that first base and I will post some new game coding samples here soon…